SalvageBound

Scavenge the dead world. Run the last shop on the road. Survive the night.

A post-apocalyptic scavenging and shop sim. Take over a dying woman's roadside stall, pay the Baron's toll, and grow it into the trading post the whole road depends on, alone or with friends.

Coming to SteamJoin the Discord
PC · WindowsOnline co-opIn development · v0.9.07

The loop

Out by day. Open for business. Hold the line by night.

Every trip out feeds the shop, and every sale buys you a better chance of seeing the morning.

Town day
01

Scavenge

Head out on foot or by car into towns, farms, depots and dead cities. Pry open locked doors, crack trunks, strip wrecks, and haul home whatever you can carry.

Shop dusk
02

Run the shop

Maggie's roadside stall is yours now. Stock the shelves, set your prices, haggle, and grow it into a trading post with a bar, a kitchen and beds for travellers.

Horde city
03

Survive the night

The dead only stay down when the head goes. Board up, light the fires, post your guards and hold the line when the horde comes for the shop.

In-game footage

What's in it

A whole road to keep alive

Co-op

Play it with friends

Host or join through Steam. Anyone can build and upgrade the shared shop, and everything in the world is the same for everyone.

The shop

A trading post that grows

From a lean-to stall to a waystation: shelves, a bar and a still, a kitchen, a bunkhouse, a rec room, guards and hired help.

Combat

Go for the head

Bats, blades and guns that jam when they're worn. Every swing lands with weight, and the dead only drop for good when the head's gone.

The world

Nine regions to cross

The frozen north, flooded lowlands, burnt forest, salt flats, the quarry, overgrown suburbs, the docks, the military zone and the Greenwater.

The folk

People who remember you

Customers, travellers at the fire and regulars who come back, bring news from the road and remember what you sold them.

The road

Cars you keep running

Siphon fuel, swap parts, patch tyres and drive the long roads between towns, with the dead in your headlights.

The story

The Road North

Where did Maggie go, why did the convoys stop, and who is the Baron collecting tolls on your shop?

The dark

Nights that matter

Storms, fog and moonless nights where your torch is all you've got, and the silence before a horde is the only warning.

Screens and clips

From the road

Development

Built in the open

New builds go out to testers all the time. Every change is in the patch notes, and every idea, from what's next to what's already in, is on the roadmap.

Latest update

v0.9.07

  • Places out in the country (points of interest)
  • Sixteen new kinds of place
  • Cellars
  • Turn the view
  • Smoother
Read the patch notes

Roadmap

Where it's heading

13Coming next
146On the list
164In the game
See the roadmap

Get involved

Come help shape it

Testers, ideas, bug reports and co-op partners all live in the Discord. Post your ideas, see builds first and find people to play with.

Join the DiscordComing to Steam